★ ★ ★

Interlude+ x30
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General Information
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Concept
Flauron — a custom Interlude server where classic gameplay meets modern technology.

We have preserved the atmosphere and core foundation of Interlude while making the game more convenient and stable: a modern client, improved interface, auto-farm, and additional gameplay features.

Our goal is simple: to give players the Interlude they want to play every day — comfortable, without unnecessary routine, and backed by a high-quality technical foundation.
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Interlude Foundation
The project is built on a new, up-to-date client engine and offers the authentic balance of classic Interlude — without reworked skills or changes to the core game mechanics.
A modern client and 2026-level stability — while preserving classic Interlude gameplay and balance.
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2026 Comfort
Flauron — familiar gameplay, stable performance, and a modern 2026 client that makes the game more convenient while preserving its spirit and atmosphere.
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Interlude x30 Launch: October 23, 2026 at 20:00 [GMT+3]
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Open Beta Test: October 20, 2026 at 20:00 [GMT+3]
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Future Path: Merger with Old x30
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Game Client: Our own development ecosystem, the first of its kind on the market
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Current game version: Interlude+
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Server Rates: Exp/Sp: x30, Adena: x5, Drop: x7, Spoil: x7, Seal Stone: x3, Quest Drop x1*, Raid x2.
Quest Rate Adjustment Table
Quest Name RATE
Gather the Flames x1
Relics of the Old Empire x1
The Finest Food x15 [NEW]
Alliance with Varka Silenos x5-7 [NEW]
Alliance with Ketra Orcs x5-7 [NEW]
War with Ketra x5-7 [NEW]
War with Varka x5-7 [NEW]
The Zero Hour x5-7 [NEW]
Yoke of the Past x3
In Search of Fragments of Dimension x5
Exploration of the Giants’ Cave – Part 1 x2
Exploration of the Giants’ Cave – Part 2 x2
Legacy of Insolence x3
Supplier of reagents x2
Into the flames x2
Audience with the land dragon x3
An Arrogant Search x3
Last Imperial Prince x3
An Ice Merchant dream x3
Golden Ram Mercenary x6
The finest Ingredients x3
Delicious Top Choice Meat x3
Seekers of the Holy Grail x5
Guardians of the Holy Grail x3
Rise And Fall Of The Elroki Tribe x2
Little Wing’s Big Adventure x1
Make Formal Wear x1
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What to Expect at the Start
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All characters spawn in the starting locations equipped with TOP No-Grade gear.
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Each character receives starting resources for progression: 1,000 Adena, 15 MP/HP potions, Scroll of Escape (Giran), and 10 Scroll of Escape.
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The first rewards in the "Gift Calendar" can be activated 30 minutes after the server launch.
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Main Information
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Shop with equipment up to B-Grade, consumables, and everything you need.
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A dedicated shop section for Festival Adena.
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Festival Adena can be obtained from Champion monsters, Raid Bosses and Epic Bosses, in "Instance Zones", as well as by participating in Events.
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The drop chance for Top | High Life Stone: level 76 from Tyrannosaurus|Pterosaur has been increased to 50% and 20%.
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Mid Life Stone & Life stone drop in all 70+ level locations. High Mid Life Stone - from level 77+ locations.
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A buffer is available with the ability to create your own profiles. Buff slot limit - 32+4 [using books purchased for Festival Adena], unique scroll limit - 4 [does not replace the main buffs].
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Base buff limit - 20. Base dance/song limit - 12. Buff duration – 2 hours.
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Mana Potion restores 1000 MP (cooldown – 5 seconds). HP potions (cooldown 5 seconds)
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Offline trade/craft/buff selling: .offline command, price 10.000 Adena, trading zones – Town of Giran, Goddard.
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The Adena limit in the inventory is unlimited.
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Options to disable: EXP/traders/soulshots/costumes/skill animations, as well as features such as automatic party acceptance, Event invitations, and automatic drop selling in Alt+B.
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Inventory slots - 250. Dwarves - 250. Weight limit - x100 of the standard value.
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/unstuck command - 10 seconds.
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Premium Account in a party: Final drop rates are calculated using the average value of all party members.
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Server Features
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Clients per computer: 2
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A unique interface, unmatched on Interlude, Classic, High-Five, etc..
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Convenient Essence teleport — quick access to key locations through the interface.
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Simplified subclass switching through the game interface.
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Quick gear set switching through the game interface [Set A / B].
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The Sweeper Festival skill is available for Spoilers with an active VIP subscription.
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Available features: clan search (with or without application) and party search.
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Buff selling while seated (.sellbuff) is available.
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A unique and convenient ACP (automatic potion use / quick and intuitive setup).
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Unique Cloak
The cloak can be purchased for 50.000.000 Adena and 100 Festival Adena. Cloak enchant scrolls can be obtained for Festival Adena and from missions.
Cloak Stats and Enchant Chances
Enchant P. Def M. Def Max HP Max CP Max MP PvE Damage Speed Chance
06630—————
+110104010———100%
+216165020———100%
+321217070—+1%—100%
+42727100100—+2%—80%
+5323212012060+3%—70%
+63838140140100+4%—60%
+74545160160120+5%150%
+85151200200160+6%140%
+95858220220190+8%230%
+106565240240210+10%320%
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Gift Calendar
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Daily reward calendar — receive a gift every day for logging in. (account-wide)
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Missions and Progress
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Mission categories: Daily, Weekly, Olympiad, Character Progression.
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Daily missions grant mission points. Accumulating points unlocks rewards for levels 1-28.
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Each reward level can be completed only within 1 day. If you do not earn the required number of "Mission Points", you will not be able to claim that daily reward bonus.
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Kamaloka & Labyrinth of the Abyss
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The server features Kamaloka and Labyrinth of the Abyss — special instance zones for solo and party play.
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These instances allow players to earn additional EXP, Adena, and various rewards for defeating monsters and final bosses.
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Entry is available through special NPCs or "Special Zones".
🌀 Solo Kamaloka - Stage 1
Solo Kamaloka — a solo instance zone available for daily completion.
Players must defeat waves of monsters within a limited amount of time.

There is no final boss in the zone — the focus is on farming speed and efficiency.
Essentially, it is a damage and clear-speed challenge.
Parameter Value
Entry Format 1 player
Entry Limit Once per day
Entry Reset Daily at 06:30 [GMT+3]
Time Limit 20 minutes
Reward:
— Rewards depend on your performance during the run.
the more monsters you kill and the more active you are, the higher the final reward.
⚔ Kamaloka [Labyrinth of the Abyss] - Stage 2
Labyrinth of the Abyss — a more challenging party instance zone.
Players must clear several rooms with monsters and intermediate enemies to reach the final Raid Boss.

Requires a coordinated and prepared party.
Parameter Value
Entry Format Party of 6 to 9 players
Entry Limit Once per week
Entry Reset Saturday at 06:30 [GMT+3]
Time Limit 60 minutes
Reward:
— Each player receives an additional reward for completing the instance.
Labyrinth levels are assigned by town:
Town Labyrinth Player Level
Rune Labyrinth 79 Level 74 – 80
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Instance Zones
The server features unique instance zones — additional farming and progression locations unlocked by stage.

In these locations you can obtain:
Adena • Festival Adena • Mid / High Life Stone • valuable rewards from Raid Bosses
🏰 Gustavs Manor — Stage 1 (available from October 23)
An additional farming and progression zone. Available for solo players and parties.
Parameter Value
Entry Solo (1 player) or party of up to 9 players
Entry Limit Once per day
Entry Reset 06:30 [GMT+3]
Time Limit 1 hour
Monster Drops Adena
Festival Adena
Raid Boss Drops Dyno A grade Weapon
Top LS / High LS / Bless A grade Armor / Weapon
🔥 Valakas Temple — Stage 2 (available from October 26)
A story-driven party zone with stronger monsters and 4 Raid Bosses.
There is a chance for Burning Dragon to appear — a rare enhanced boss with better drops.
Parameter Value
Entry Party of 6 to 9 players
Entry Limit Once per day
Entry Reset 06:30 [GMT+3]
Time Limit 1 hour
Monster Drops Adena
Festival Adena
Raid Boss Drops Top LS / High LS
Blessed Enchant Armor / Weapon (S-grade)
Weapon (S-grade) — chance-based
🐉 Draconid Fortress — Stage 3 (available from October 30)
A farming zone available both solo and in a party.
Parameter Value
Entry Solo (1 player) or party of up to 9 players
Entry Limit Once per day
Entry Reset 06:30 [GMT+3]
Time Limit 1 hour
Monster Drops Adena
Festival Adena
Raid Boss Drops Top LS / High LS
Blessed Enchant Armor / Weapon (S-grade)
Weapon (S-grade) — chance-based
🌪 Elemental Temple — Stage 4 (available from November 6)
A story-driven party zone with a portal system leading to bosses.
To open portals, you must kill monsters — after they die, passages to the next stages will appear.
Parameter Value
Entry Party of 6 to 9 players
Entry Limit Once per day
Entry Reset 06:30 [GMT+3]
Time Limit 1 hour
Monster Drops Adena
Raid Boss Drops Top LS / High LS
Blessed Enchant Armor / Weapon (S-grade)
Weapon (S-grade) — chance-based
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Auto-Farm
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UPDATE! Auto-farm is available for 2 hours (reset at 06:30 GMT+3), HWID-limited.
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UPDATE! A coupon is available to extend auto-farm by another 2 hours (from activity rewards), HWID-limited.
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NEW! Offline farming is available for Premium accounts — your character continues farming with the game client closed.
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NEW! A Telegram bot is available: receive notifications when your character dies during offline farming.
How to Enable Auto-Farm
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Drag the required skills or actions (for example, Attack) to the skill bar.
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Right-click them to mark them for automatic use.
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Enable Auto-Farm — your character will begin using the selected skills.
Auto-Farm Settings
Option Description
Combat Mode You can enable or disable Combat Mode. When enabled, skills that require holding Ctrl will be used by auto-farm
Fixed Farming Area and Radius You can lock the farming area and set a radius (maximum 3000) within which the character will search for targets.
Disable on Manual Movement If you manually control the character, auto-farm will automatically turn off.
Rebuff in Peace Zones You can enable or disable automatic rebuffing in safe zones (useful for support characters and Noblesse status).
Target Type You can select monsters only.
Target Distance Attack the nearest target (max. radius - 1399) or a distant target (max. radius - 3000).
Polite Hunting Your character will not take monsters already being farmed by other players.
Auto-Loot Drops You can enable or disable automatic pickup of items, Adena, and herbs.
Restrictions
Feature Status
Boss Attacks Disabled — bosses cannot be attacked using auto-farm.
Targets Only Monsters are available. Counterattack, players, and NPC targets are disabled.
Assist Automatic assist on the party leader is disabled in auto-farm.
Time Maximum auto-farm time per day = 6 hours.
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Weapon Augmentation
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Augmentation is available by clicking a Life Stone.
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An active Life Stone buff disappears when the weapon is unequipped.
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Augmented weapons cannot be traded directly, but they can be sold through the Auction.
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Augmentation skill buffs last 10–20 minutes. Chance-based buffs last 15 seconds (80% chance).
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Chance to obtain a skill from a Life Stone: Top — 15%, High — 7%, Mid — 5%, Simple — 2%.
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The Mid Life Stone drop chance in Stokato has been increased by 3x.
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The drop chance for Top | High Life Stone: level 76 from Tyrannosaurus | Pterosaur has been increased to 50% and 20%.
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Note: buffs from Chance skills last 15 seconds. Chance of receiving 80% means there is a high probability of receiving (activating) this buff during combat when the LS mechanic triggers.
Damage Boosts (Priority LS Skills)
Skill Passive Active Chance Parameters
Might +20% P. Atk +30% P. Atk +15% P. Atk Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Duel Might +25% PvP Damage
+20% PvP Skill Damage
+35% PvP Damage
+25% PvP Skill Damage
+15% PvP Damage
+15% PvP Skill Damage
Works in PvP
Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Wild Magic +65% Magic Crit Rate +100% Magic Crit Rate +50% Magic Crit Rate Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Empower +20% M. Atk +30% M. Atk +15% M. Atk Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Defense and Survivability
Skill Passive Active Chance Parameters
Magic Barrier +15% M. Def +20% M. Def +10% M. Def Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Shield +15% P. Def +20% P. Def +10% P. Def Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Reflect Damage 10% 15% 5% Active: cooldown 10 sec
Chance: 15 sec, activation chance 80%
Blessed Body — +1200 HP — Cooldown 10 sec
Blessed Soul — +1200 MP — Cooldown 10 sec
Celestial Shield — Invulnerability for 10 sec — Cast 1 sec
Cooldown 10 minutes
Battle Roar — Restores 2500 HP — Cooldown 10 minutes
Healing, Cooldowns and Support
Skill Effect Parameters
Refresh (Lv.3) Reduces skill cooldowns by 30% (except fixed cooldowns) Cooldown 10 sec
Buff duration 10 minutes
Prayer Active: +30% Heal Power (Heal HP)
Passive: +20% Heal Power (Heal HP)
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Heal Empower Active: +30% Heal Power (Heal HP)
Passive: +20% Heal Power (Heal HP)
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Heal Restores HP Cast 2 sec
Cooldown 20 sec
Success chance 5%
Ritual Special LS effect Cast 2 sec
Cooldown 20 sec
Success chance 5%
Offensive LS Skills (Magic Damage / Vamp / Mana Burn)
Skill Effect Parameters
Stone / Prominence / Solar Flare / Aura Flare / Shadow Flare / Hydro Blast / Hurricane Power: 110 After using any of these LS skills, the target receives a debuff for 3 seconds.
While the debuff is active, LS skills cannot be used on the same target again.
Mass skills (AoE versions) Power: 55
Vampiric Touch Active LS skill Cooldown 2 sec
Mana Burn Active LS skill Cooldown 7 sec
Control and Debuffs
Skill Cast Cooldown Chance Debuff Duration
Paralyze 1 sec 30 sec 20% 10 sec
Doom — 30 sec 20% 10 sec
Silence — 30 sec 20% 10 sec
Bleed — 30 sec 20% 20 sec
Medusa — 30 sec 20% 15 sec
Sleep — 30 sec 20% 15 sec
Hold — 30 sec 20% 10 sec
Slow — 30 sec 30% 25 sec
Fear — 30 sec 20% 10 sec
Stun — 15 sec 60% 5 sec
Winter — 30 sec 50% 15 sec
Poison — 30 sec 20% 20 sec
Duel Weakness — 15 sec 50% 25 sec
Teleports and Utility
Skill Effect Parameters
Trick Active LS skill Cooldown 5 sec
Guidance Active LS skill Cooldown 10 sec
Agility Active LS skill Cooldown 10 sec
Focus Active LS skill Cooldown 10 sec
Party Recall Teleports the entire party Cast 1 sec
Cooldown 10 minutes
Recall Teleports the character Cast 1 sec
Cooldown 10 minutes
Resurrection Resurrection Cast 1 sec
Cooldown 20 sec
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Broken Epic Jewelry
Broken Epic — a weaker version of original Epic Jewelry with step-by-step upgrade progression.
All effects are calculated as a percentage of the original Epic Jewelry.
Level Effectiveness Description
Broken Epic — Level 1 25% of the original Epic Jewelry Available from October 30.
Initial Broken Epic level.
Can be obtained for FA and Adena.
Available as a reward from daily missions (mission points).
Can appear in the Gift Calendar.
Broken Epic — Level 2 35% of the original Epic Jewelry Available from November 6.
Upgraded Broken Epic version.
Created through synthesis:
2 × Broken Epic Level 1 + FA + Adena.
Broken Epic — Level 3 50% of the original Epic Jewelry Available from November 13.
Maximum Broken Epic level.
Created through synthesis:
2 × Broken Epic Level 2 + FA + Adena.
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Broken Epic follows the same mechanics as original Epic Jewelry, but with reduced effectiveness.
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Final effect values automatically scale depending on the Broken Epic level.
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Broken Epic does not replace original Epic Jewelry; it serves as an alternative for gradual character progression.
Broken Epic is available for the following Epic Jewelry:
Queen Ant • Core • Orfen • Zaken • Baium • Frintezza • Antharas • Valakas
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Exchanges and Shop
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You can exchange Draconic Bow for Shining Bow for 100 FA. The weapon must be in your inventory and must not have an SA. The enchant level is preserved.
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A-Grade recipes are sold in the shop for FA.
Revenge System
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If you are killed, you can place a revenge bounty directly through the interface.
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The bounty remains active for 24 hours from the moment your character dies.
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You select a target from the list of players who participated in the kill.
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Other players can accept the bounty and receive a reward for successfully completing it.
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The system encourages PvP activity and makes every kill meaningful.
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Server Stages
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The server progresses through simple and clear stages.
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We do not impose a level cap, do not close locations and do not remove A/S-grade weapons from Raid Boss drops.
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Progress is based on the gradual expansion of the Mammon shop assortment and the opening of instance zones with quests.
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The Mammons are located in the town of Giran. Mammon exchange will open on October 26, and the available assortment will expand with each stage.
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Catacombs and Necropolises are always open.
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Epic Bosses will begin spawning from October 25 and will continue to appear according to their individual respawn timers.
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Broken Epic Level 1 becomes available on October 30, Level 2 — November 6, Level 3 — November 13. The jewelry can be obtained through exchange in the Festival Shop.
Stage 1 — Launch (October 23)
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Starting stage. Mammon exchange is closed until October 26.
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The quests Relics of the Old Empire for Broken Relic Part, Gather the Flames for Torch, as well as Egg Delivery, Specialty Liquor Delivery and The Finest Food for Tateossian Ring / Earring / Necklace — are disabled.
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The instance zone Gustavs Manor is available for Solo and Party play.
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Available from the first day of the server: Solo Kamaloka.
Parameter Value
Start Date October 23
Mammon Exchange Closed until October 26
Quests Disabled: Relics of the Old Empire, Gather the Flames, Egg Delivery, Specialty Liquor Delivery and The Finest Food
Instance Zone Gustavs Manor (Solo / Party)
Kamaloka Solo Kamaloka is available from the first day
Stage 2 — A-grade Craft (October 26)
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Mammon exchange opens with items required for A-grade crafting.
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Items for S-grade crafting at Mammon are still unavailable.
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The quests Relics of the Old Empire for Broken Relic Part, Gather the Flames for Torch, as well as Egg Delivery, Specialty Liquor Delivery and The Finest Food for Tateossian Ring / Earring / Necklace remain disabled.
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The instance zone Valakas Temple opens for Party play.
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Opens: Labyrinth (Party Kamaloka).
Parameter Value
Start Date October 26
Mammons Exchange for A-grade crafting is open; items for S-grade crafting are unavailable
Quests Disabled: Relics of the Old Empire, Gather the Flames, Egg Delivery, Specialty Liquor Delivery and The Finest Food
Instance Zone Opens Valakas Temple (Party)
Kamaloka Opens: Labyrinth (Party Kamaloka)
Stage 3 — S-grade Craft (October 30)
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Mammon exchange opens for items required for S-grade crafting.
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The following quests are enabled: Relics of the Old Empire for Broken Relic Part, Gather the Flames for Torch, as well as Egg Delivery, Specialty Liquor Delivery and The Finest Food for Tateossian Ring / Earring / Necklace.
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The instance zone Draconid Fortress is available for Solo and Party play.
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Introduced: Broken Epic Level 1.
Parameter Value
Start Date October 30
Mammons Exchange for S-grade crafting items is open
Quests Enabled: Relics of the Old Empire, Gather the Flames, Egg Delivery, Specialty Liquor Delivery and The Finest Food
Instance Zone Opens Draconid Fortress (Solo / Party)
Broken Epic Level 1
Stage 4 — Upgraded S-grade and New Party Content (November 6)
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The Festival Shop adds exchange for upgraded S-grade.
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Opens: story-driven party zone Elemental Temple. To open the portals to the bosses, players must kill monsters.
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Introduced: Broken Epic Level 2. Level 3 will become available on November 13.
Parameter Value
Start Date November 6
Festival Shop Exchange for upgraded S-grade
Instance Zone Opens Elemental Temple (Party)
Feature Boss portals open after killing monsters
Broken Epic Level 2 from November 6.
Stage 5 — All Content Available (November 13)
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Available: all server content.
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The Festival Shop adds Broken Epic Level 3.
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Career
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First Class Transfer: Free.
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Second Class Transfer: Free.
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Third Class Transfer: 3 000 000 Adena and 500 Halisha Mark's.
Halisha Mark's drop from all monsters in the Monastery of Silence (MOS).
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Sub-Class: 5 000 000 Adena, no quest required.
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Maximum number of Sub-Classes: 5.
New Sub-Classes: Overlord and Warsmith.
Elves can take Dark Elf Sub-Classes and vice versa.
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Noblesse: Full quest. Reagents can be purchased for Adena in the Festival Shop.
Raid Boss: Flame of Splendor Barakiel (level 75).
Important: the boss must be finished while playing on your Sub-Class.
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Noblesse Shards: if you are within a 2000 radius of the boss when it is killed, you will receive 1 shard.
Collect 10 shards and exchange them with the Class Manager for Noblesse status.
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Flame of Splendor Barakiel (level 75): respawn — 6 hours + 0 to 2 hours random window.
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Clans
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Clans are created at level 8.
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Maximum number of clan members: 100.
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Academy: up to 40 members (counted separately).
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Alliances: up to 3 clans can join an alliance.
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Quick clan search is available: with or without an application.
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Quick Academy search is available for both Academies and Academy members, with automatic rewards.
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Clan Unity
A passive clan bonus for all clan members. The bonus level depends on the number of clan members currently online.
Level Requirement Bonuses
Clan Unity Lv.1 10 online EXP/SP +1%, PvE Attack/Defense +1%
Clan Unity Lv.2 20 online EXP/SP +2%, CP +2%, PvE Attack/Defense +2%
Clan Unity Lv.3 30 online EXP/SP +5%, CP +3%, Drop/Adena/Spoil +2%, PvE Attack/Defense +4%
Clan Unity Lv.4 40 online EXP/SP +7%, CP +5%, Drop/Adena/Spoil +3%, PvE Attack/Defense +5%
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Clan Will
A passive clan skill that increases EXP/SP gained. 3 levels are available.
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Learning the skill requires a Clan Will Crystal, which can be purchased in the shop for FA.
Level Bonus
Clan Will Lv.1 EXP/SP +3%
Clan Will Lv.2 EXP/SP +6%
Clan Will Lv.3 EXP/SP +9%
Clan Will Crystal — purpose and learning cost
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The Clan Will Crystal is used only to learn and increase the level of the passive clan skill Clan Will.
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Levels must be learned in sequence. Each level requires 1 crystal and 3 900 Clan Reputation.
Level Level Learning Cost Bonus
Clan Will Lv.1 1 crystal + 3 900 Clan Reputation EXP/SP +3%
Clan Will Lv.2 Another 1 crystal + 3 900 Clan Reputation EXP/SP +6%
Clan Will Lv.3 Another 1 crystal + 3 900 Clan Reputation EXP/SP +9%
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Learning all three levels requires a total of 3 crystals and 11 700 Clan Reputation. Level bonuses do not stack: at level 3, the final bonus is +9% EXP/SP.
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Academy
While a character is a member of the Academy, they receive a special buff. After graduating from the Academy, the player receives rewards.
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Blessing of the Academy:
Speed +5, PvE Attack/Defense +5%, Attack/Casting Speed +5%, EXP/SP +5%, Adena +3%.
More about Academy rewards
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Academy Circlet
EXP loss on death -50%, EXP/SP +5%. Available to characters level 40–75.
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Academy Box with Runes
Rune Exp/SP +20% (Lv. 1–75) — 1 hour
Rune Drop/Adena/Spoil +10% (Lv. 1–75) — 1 hour

Cannot be traded / dropped / sold. Can be stored in the warehouse.
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Bosses
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Static respawn schedule for Epic Raid Bosses by day. At server launch, all Epic Bosses are dead.
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All Epic Bosses will begin spawning from Sunday.
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Restore Epic Boss — 10% is enabled. Does not work while under Celestial.
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You can check all respawn information in-game using the .epic command.
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Monsters and Raid Bosses: drop pickup priority is given to the character or party that dealt the highest total damage. Other players cannot pick up the drop for 1 minute.
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Epic Bosses: drop pickup priority is determined by the Last Hit — the character or party that finishes the boss receives priority, regardless of the total damage dealt.
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PvP zones are enabled in Epic Raid Boss locations.
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All Epic Bosses have been raised to level 80.
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Boss respawn times are listed in [GMT +3].
Epic Boss Level Respawn Time Activity Notes
Queen Ant 80 Monday, Friday — 21:30 - -
Core 80 Monday, Wednesday — 20:00 - Reflect damage in the Core zone has been reduced
Orfen 80 Tuesday, Thursday — 20:00 - -
Zaken 80 Tuesday, Thursday — 23:15 - The doors open at 23:00 for 5 minutes.
Frintezza - Monday — 22:30 - 23:00 120 min Min. Command Channel: 2 parties with 2 players each
Baium - Friday — 22:30 - 23:00 120 min 2 hours to kill the boss. 5-minute entry window after respawn.
Antharas - Saturday (alternating with Valakas) — 22:30 - 23:00 120 min -
Valakas - Saturday (alternating with Antharas) — 22:30 - 23:00 120 min -

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Raid Bosses
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Flame of Splendor Barakiel — respawn: 6 hours + a random window of 0 to 2 hours.
An in-game announcement is posted 30 minutes before the boss spawns.
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Varka / Ketra (alliance bosses) — respawn: 12 hours + up to 12 hours random.
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Raid Bosses in solo zones / party zones: respawn after completing the dungeon.
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Other Raid Bosses — respawn: 6 hours.

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Additional Raid Boss Drops
Item Amount
Top-Grade Life Stone (Lv.76) 5–10
High-Grade Life Stone (Lv.76) 5–10
Book of Giants 2–5
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Olympiad
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Olympiad period: 1 week.
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Battles take place every Friday, Saturday, and Sunday, from 18:00 to 24:00 [GMT+3].
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20 minutes before the Olympiad ends, the point calculation begins, so battles finish at approximately 23:40.
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The Olympiad is available without Noblesse status.
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The first Olympiad starts on November 6 (1 week after the server launch).
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Maximum equipment enchant level in the Olympiad — +6.
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Class-based battles are disabled. Non-class battles start when there are at least 5 players in the queue.
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Hero status is awarded from Sunday to Monday at 00:05.
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Standard Interlude arenas have been removed and replaced with updated battle arenas.
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Blessed Spiritshots have the same stats as regular Spiritshots.
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Olympiad arena doors are always open.
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A full restore occurs 50 seconds before the battle begins.
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Buffer Manager is available before the battle begins.
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Players receive Gate Pass for both wins and losses in Olympiad battles.
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A unique Gate Pass shop with relevant rewards has been added.
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Exchanging Olympiad Points for Gate Pass is available only if you have more than 50 PTS.
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Class Balance
Hawkeye/Sagittarius

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Burst Shot

Change: Fixed reuse time - 7 seconds.

Warrior/Gladiator/Duelist

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Sonic Barrier

Change: Fixed skill reuse time - 10 minutes.

Duelist Spirit

Change: Skill duration - 5 minutes.

War Cry

Change: Skill duration - 5 minutes.

Sonic Buster

Change: Skill can now be used without /target

Warrior/Warlord/Dreadnought

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Shock Stomp

Change: Duration - 5 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shock Blast

Change: Duration - 5 seconds.

Thunder Storm

Change: Duration - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

TreasureHunter/Adventurer

Lethal Strike Chance (all daggers)

Backstab, Deadly Blow, Critical Blow, Lethal Blow, Lethal Shot, Blinding Blow - lethal strike chance in PvP and PvE now differs.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Bluff

Change: Duration - 5 seconds.

Paladin/PhoenixKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

DarkAvenger/HellKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Necromancer/Soultaker

Gehenna

Change: Requires 2 Spell Force charges. Fixed skill reuse time - 30 minutes.

Silence

Change: Duration - 15 seconds.

Curse of Abyss

Change: Duration - 60 seconds.

Curse of Doom

Change: Duration - 15 seconds. Base chance modified.

Anchor

Change: Duration - 10 seconds.

Mass Fear

Change: Success chance increased. Duration - 5 seconds.

Mass Slow

Change: Success chance increased. Duration - 30 seconds.

Mass Mage Bane

Change: Success chance reduced.

Mass Warrior Bane

Change: Success chance reduced.

Curse Disease

Change: Duration increased to 60 seconds.

Day of Doom

Change: When affected by the debuff, you cannot apply positive buffs to yourself. Requires 1 Spell Force charge. Duration - 30 seconds.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Sorcerer/Archmage

Inferno

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Bishop/Cardinal

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Celestial Shield

Change: Fixed skill reuse time - 10 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Purification Field

Change: Fixed skill reuse time - 15 minutes.

Miracle

Change: Fixed skill reuse time - 10 minutes.

Restore Life

Change: Restores 15/20/25/30% HP. On raid bosses, recovery is reduced to 10%. It is forbidden to use Restore Life on raid and epic bosses under the effect of Celestial Shield.

Warlock/Arcana Lord

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Prophet/Hierophant

Aura of Blessing

Added skill: When used, allows buffing the entire party.

Spell Turning

Change: Fixed skill reuse time - 15 seconds.

World of Fear

Change: Fixed skill reuse time - 15 seconds.

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

SilverRanger/MoonlightSentinel

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Rapid Fire

Change: Using the skill no longer reduces bow attack range.

Burst Shot

Change: Fixed skill reuse time - 5 seconds.

Plainswalker/WindRider

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

TempleKnight/EvaTemplar

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Swordsinger/SwordMuse

Bladedancer

Bladedancer skills added for learning. Forbidden to use in Olympiad.

Song of Silence

Change: Duration - 30 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Spellsinger/Mystic Muse

Blizzard

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Elven Elder/Evas Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Elemental Summoner/ElementalMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

PhantomRanger/GhostSentinel

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shillien Elder/Shillien Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Phantom Summoner/SpectralMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Spellhowler/Storm Screamer

Silence

Change: Duration - 15 seconds.

Demon Wind

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Cyclone

Change: Skill Power increased. Requires 1 Spell Force charge. Fixed skill reuse time - 30 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

AbyssWalker/GhostHunter

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

ShillienKnight/ShillienTemplar

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Lightning Strike

Change: Fixed skill reuse time - 15 seconds. Duration - 7 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Bladedancer/SpectralDancer

Swordsinger

Swordsinger skills added for learning. Forbidden to use in Olympiad.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Ork Monk/Tyrant/GrandKhavatari

Soul Breaker

Change: Duration - 5 seconds, base chance modified.

Stunning Fist

Change: Duration - 5 seconds, base chance modified.

Punch of Doom

Change: Duration - 5 seconds, base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Force Barrier

Change: Fixed skill reuse time - 10 minutes.

Ork Raider/Destroyer/Titan

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Zealot

Change: When using the skill, the number of polearm targets = 6.

Guts

Change: When using the skill, the number of polearm targets = 6.

Frenzy

Change: When using the skill, the number of polearm targets = 6.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Orc Shaman/Overlord/Dominator

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Seal of Silence

Change: Duration - 30 seconds.

Seal of Suspension

Change: Duration - 90 seconds.

Seal of Slow

Change: Duration - 30 seconds.

Seal of Scourge

Change: Duration - 30 seconds.

Seal of Disease

Change: Duration - 90 seconds.

Flames of Invincibility

Change: When using any skill, Flames of Invincibility is removed. Skill cast time - 3 seconds.

Orc Mage/Warcryer/Doomcryer

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Dwarven Fighter/BountyHunter/FortuneSeeker

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Warsmith / Maestro

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

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Enchanting
Physical / Magical Weapons
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1135%40%
+1230%35%
+1325%30%
+1420%25%
+1515%20%
+1615%20%
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Armor
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Jewelry
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Flauron Cloak
Enchant Enchant Chance
+1100%
+2100%
+3100%
+480%
+570%
+660%
+750%
+840%
+930%
+1020%
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Seven Signs
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Registration is not required to enter Catacombs and Necropolises.
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Catacombs and Necropolises are always open.
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Stone exchange at the Priest of Dawn is always available.
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The Mammons are located in the town of Giran, on both sides of the Priest of Dawn.
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Mammon exchange is closed until October 26, 18:00. The available assortment will then unlock by stages. All times are listed in GMT+3.
Stage Start Date Mammon Exchange
Stage 1 October 23 Exchange is closed. Items for A-grade and S-grade crafting and unsealing are unavailable.
Stage 2 October 26, 18:00 Exchange opens with items for A-grade crafting and unsealing. S-grade items are still unavailable.
Stage 3 November 30, 18:00 Exchange additionally opens with items for S-grade crafting and unsealing.
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PvP Events
The server features an expanded PvP event system with fair rules, fixed rewards, and the same buff set for all participants.
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All events use the same buff set for every character.
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After a character dies, buffs are automatically reapplied.
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Kill rewards are granted during the event.
Team vs Team (TvT)
FormatTeam vs Team
Level60+
Max. Players200
Winner Reward Rune Box
Kill Reward 10 CP Potions for each kill
Reward Requirement Rewards are granted starting from 1 kill
Time (GMT+3) 15:00 / 18:00 / 00:00 / 04:00
Capture the Flag (CTF)
FormatCapture the Flag
Level60+
Max. Players200
Winner Reward Rune Box
Kill Reward 10 CP Potions for each kill
Reward Requirement Rewards are granted starting from 1 kill
Time (GMT+3) 13:00 / 17:00 / 20:00
PvP Arena
FormatFree-for-all
Duration15 minutes
RespawnAfter 5 seconds
PvP Damage+25%
ParticipantsFrom 5 to 300 HWIDs
AFK ModeRemoval after 120 seconds
Restricted Classes Bishop / Cardinal / Elven Elder / Eva's Saint
Kill Reward Random reward
TOP 1 Damage 5 Coin of Luck
Time (GMT+3) 16:30 / 23:00
The server features a large number of PvP events. In addition to the events described above, we regularly add new event formats and make decisions together with the players about which event should be launched in each situation.
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Sieges
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The first castle sieges will begin on November 8.
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Sieges take place only on Sundays, from 20:00 to 21:00 (GMT+3). The castle pairs alternate each week, so each castle is sieged once every two weeks.
Castles First Siege Following Sieges
Giran / Goddard November 8, 20:00–21:00 November 22, December 6 — then every two weeks
Aden / Rune November 15, 20:00–21:00 November 29, December 13 — then every two weeks
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Members of the clan that owns a castle receive +1 STR / +1 INT / +1 MEN and +2% CP / HP / MP.
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After the siege, the castle owner's clan warehouse receives 50 Coin of Luck and 100 Festival Adena.
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Fortress sieges are not available during the first server launch.
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Server Currencies
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Festival Adena - Obtained from participating in events | monster and Champion drops.
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Coin of Luck - Can be purchased on the website and also won in events.
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Adena - The server's basic currency. There is no limit on the amount you can carry in your inventory.