★ ★ ★

Interlude x50
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General Information
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Concept
Flauron — a custom Interlude server where classic gameplay meets modern technology.

We kept the atmosphere and foundation of Interlude, but made the game more convenient and stable: a modern client, improved interface, auto-farm, and additional gameplay features.

Our goal is simple: to give players the very Interlude they want to play every day — comfortably, without unnecessary routine, and with a solid technical foundation.
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Interlude Foundation
The project is built on a new up-to-date client engine and offers the authentic balance of classic Interlude — without reworked skills or changes to the core gameplay mechanics.
A modern client and 2026-level stability — while preserving classic Interlude gameplay and balance.
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Comfort 2026
Flauron — familiar gameplay, stable performance, and a modern 2026 client that makes the game more convenient while preserving its spirit and atmosphere.
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Interlude x50 Opening: June 26, 2026 at 20:00 [GMT+3]
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Open Beta Test: June 22, 2026 at 20:00 [GMT+3]
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Next Step: Merge with x10
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Game Client: Our own development ecosystem, the first on the market
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Current game version: Interlude
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Server Rates: Exp/Sp: x50, Adena: x1, Drop: x8, Spoil: x6, Seal Stone: x3, Quest Drop x1*, Raid x2.
Quest Rate Adjustment Table
Quest Name RATE
Gather the Flames x1
Relics of the Old Empire x1
The Finest Food x5
Alliance with Varka Silenos x3
Alliance with Ketra Orcs x3
War with Ketra x3
War with Varka x3
The Zero Hour x5
Yoke of the Past x3
In Search of Fragments of Dimension x5
Exploration of the Giants’ Cave – Part 1 x2
Exploration of the Giants’ Cave – Part 2 x2
Legacy of Insolence x3
Supplier of reagents x2
Into the flames x2
Audience with the land dragon x3
An Arrogant Search x3
Last Imperial Prince x3
An Ice Merchant dream x3
Golden Ram Mercenary x6
The finest Ingredients x3
Delicious Top Choice Meat x3
Seekers of the Holy Grail x5
Guardians of the Holy Grail x3
Rise And Fall Of The Elroki Tribe x2
Little Wing’s Big Adventure x1
Make Formal Wear x1
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What awaits you at the start of the game
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All characters appear in starting locations with TOP No-Grade equipment.
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Each character receives starting resources for progression: 1,000 Adena, 15 MP/HP Potions, Scroll of Escape (Giran), and 10 Scrolls of Escape.
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The first rewards in the "Gift Calendar" can be activated 30 minutes after the start.
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Main Information
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Shop with equipment up to B-Grade, consumables, and everything you need.
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Festival Adena shop section, where you can buy A-Grade recipes, pets, accessories, Broken Epic, Flauron Cloak, and much more.
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Festival Adena can be obtained from Raid Bosses and Epic Bosses, in "Timed Zones", and also as a reward for participating in Events.
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Increased drop chance for Top | High Life Stone: level 76 from Tyrannosaurus | Pterosaur to 40% and 20%.
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Mid Life Stone drop chance in the Stokato location has been increased by 3 times.
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A buffer is available with the option to create your own profiles. Buff slot limit — 32+4 [using books for Festival Adena], unique scroll limit — 4 [does not override the main buff].
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Base buff limit — 20. Base dance/song limit — 12. Buff duration — 2 hours.
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Mana Potion restores 500 MP (reuse time — 1 second).
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Offline trade/craft/buff selling: .offline command, cost 10,000 Adena, trade zones — Town of Giran, Goddard.
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The Adena inventory limit is unlimited.
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Options to disable: experience gain, traders, soulshots/spiritshots, costumes, skill animations, as well as features such as auto party acceptance, event invitations, and automatic drop selling in Alt+B.
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Inventory slots — 200. Dwarves — 250. Weight limit — x100 of the standard value.
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/unstuck command — 20 seconds.
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Premium Account in a party: the final drop rate is calculated as the average value of all party members.
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Server Features
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Clients per PC: 2
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A unique interface with no analogues on Interlude, Classic, High Five, etc..
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Convenient Essence Teleport — quick access to key locations via the in-game interface.
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Simplified subclass switching via the client interface.
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Fast gear switching via the client interface [A / B set].
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Added the Sweeper Festival skill for Spoilers.
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Available features: Clan Search (without application / with application) and Party Search.
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Seated buff selling is available. (.sellbuff)
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A unique and convenient ACP (auto-use potions / quick one-click setup).
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Book [EXP/SP]
A special book to speed up leveling. Works only while equipped.
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The book is equipped in the weapon slot (instead of a weapon). Cannot be enchanted.
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Attack: 1 / 1. You can equip a grade lower than your current level.
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Duration: 6 hours of active time while worn in the weapon slot.
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Item lifetime: 1 day (disappears after 24 hours).
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Available in 4 grades [C|B|A|S] for Festival Adena and Adena.
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Bonuses are granted every minute and depend on the character’s grade.
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Use it in town when you step away from the PC but don’t want to waste time — or on supports for extra EXP.
EXP/SP Bonus Table
Grade EXP / min SP / min
C (40–51) 60,000 4,000
B (52–60) 100,000 6,000
A (61–75) 250,000 15,000
S (75–80) 400,000 30,000
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Unique Cloak
The cloak can be purchased for 10,000,000 Adena and 10 Festival Adena. Cloak enchant scrolls are obtained only through quests.
Cloak Stats and Enchant Chances
Enchant P. Def M. Def Max HP Max CP Max MP PvE Damage Speed Chance
06630
+110104010100%
+216165020100%
+3212170701100%
+42727100100280%
+5323212012060370%
+63838140140100460%
+745451601601205150%
+851512002001606140%
+958582202201908230%
+10656524024021010320%
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Gift Calendar
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A daily reward calendar — claim a gift every day just for logging in. (valid per account)
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Tasks and Progress
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Task categories: Daily, Weekly, Olympiad, Character Progression.
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Daily tasks grant Task Points. Earning points unlocks rewards from levels 1-28.
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Each reward level can be completed only within 1 day. If you don’t earn enough "Task Points" — you won’t be able to claim that day’s reward.
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Temporary Zones
The server features unique temporary zones — additional locations for farming and progression that unlock by stages.

In these locations you can obtain:
AdenaFestival AdenaMid / High Life Stone • valuable raid boss rewards
🏰 Gustavs Manor — Stage 1 (available from June 26)
Additional zone for farming and progression. Available for solo and party play.
Parameter Value
Entry Solo (1 player) or party of up to 9 players
Entry limit Once per day
Entry reset 06:30 [GMT+3]
Time limit 1 hour
Monster drops Mid / High Life Stone
Adena
Festival Adena
Raid boss drops Books of Giants
Blessed Enchant Armor / Weapon (A-grade)
Enchant Scroll for Cloak
Top-Grade Life Stone
🔥 Valakas Temple — Stage 2 (available from July 3)
A story-driven party location with enhanced monsters and 4 raid bosses.
There is a chance for Burning Dragon to appear — a rare enhanced boss with better drops.
Parameter Value
Entry Party of 2 to 9 players
Entry limit Once per day
Entry reset 06:30 [GMT+3]
Time limit 1 hour
Monster drops Mid / High Life Stone
Adena
Festival Adena
Raid boss drops Books of Giants
Blessed Enchant Armor / Weapon (A-grade)
Enchant Scroll for Cloak
Top-Grade Life Stone
Dino Weapon (A-grade) — chance-based drop
DK / Nightmare / Tallum / Majestic parts (boots / gloves / helmet) — chance-based drop
🐉 Draconid Fortress — Stage 3 (available from July 10)
A farming zone available both for solo and party play.
Parameter Value
Entry Solo (1 player) or party of up to 9 players
Entry limit Once per day
Entry reset 06:30 [GMT+3]
Time limit 1 hour
Monster drops Mid / High Life Stone
Adena
Festival Adena
Raid boss drops Books of Giants
Blessed Enchant Armor / Weapon (S-grade)
Top-Grade Life Stone
Enchant Scroll for Cloak
S-grade Weapon
🌪 Elemental Temple — Stage 4 (available from July 17)
A story-driven party location with a portal system leading to bosses.
To open portals, players must kill monsters — after their death, passages to the next stages will appear.
Parameter Value
Entry Party of 2 to 9 players
Entry limit Once per day
Entry reset 06:30 [GMT+3]
Time limit 1 hour
Monster drops Mid / High Life Stone
Adena
Festival Adena
Raid boss drops Books of Giants
Blessed Enchant Armor / Weapon (S-grade)
Top-Grade Life Stone
Enchant Scroll for Cloak
S-grade Weapon
S-grade armor parts: Draconic / Major / Imperial
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Auto-Farm
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UPDATE! Auto-farm is available on the server for 2 hours (time reset at 06:30 GMT+3.).
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UPDATE! An extension coupon is available for an additional 2 hours (as activity rewards).
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NEW! Offline farming is available for Premium accounts — your character keeps farming with the client closed.
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NEW! Telegram bot is available: receive notifications if your character dies during offline farming.
How to Enable Auto-Farm
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Drag the required skills or actions (for example, attack) onto your skill bar.
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Right-click them to mark them for auto-use.
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Turn on the Auto-Farm button — your character will start using the selected skills.
Auto-Farm Settings
Option Description
Combat Mode You can enable or disable Combat Mode. When enabled, skills that require holding Ctrl will be used during auto-farm.
Zone Lock & Radius You can lock your farming area and set a radius (maximum 3000) within which your character will search for targets.
Disable on Movement If you take manual control of your character, auto-farm will automatically turn off.
Rebuff in Peace Zone You can enable or disable automatic rebuffing in safe zones (useful for supports and Noble status).
Target Type You can choose monsters only.
Distance Selection Attack the nearest target (max radius — 1399) or the farthest target (max radius — 3000).
Polite Hunting You won’t steal monsters from other players in the farming area.
Auto Pickup You can enable or disable automatic pickup of items, Adena, and herbs.
Limitations
Function Status
Boss Attacks Disabled — you cannot attack bosses while using auto-farm.
Targets Only Monsters are available. Counterattack, characters, NPCs — disabled.
Assist Auto-assist on the party leader is disabled in auto-farm.
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Weapon Augmentation
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Augmentation is available by clicking on a Life Stone.
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The active Life Stone buff disappears when you unequip the weapon.
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Augmented weapons cannot be traded, but can be sold via the Auction.
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Duration of augmentation skill buffs: 10–20 minutes. Chance buffs — 15 seconds (80% chance).
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Chance to obtain a skill from a Life Stone: Top — 9%, High — 5%, Mid — 3%, Simple — 1%.
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Mid Life Stone drop chance increased by 3x in the Stokato area.
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Top | High Life Stone: level 76 drop chance increased from Tyrannosaurus | Pterosaur to 40% and 20%.
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Note: for Chance skills, the buff lasts 15 seconds. Chance of receiving 80% means you have a high probability of triggering (activating) this buff in combat when the Life Stone effect procs.
Damage Boost (Priority LS Skills)
Skill Passive Active Chance Parameters
Might +20% P. Atk +30% P. Atk +15% P. Atk Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Duel Might +25% PvP Damage
+20% PvP Skill Damage
+35% PvP Damage
+25% PvP Skill Damage
+15% PvP Damage
+15% PvP Skill Damage
Works in PvP
Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Wild Magic +65% Magic Crit Rate +100% Magic Crit Rate +50% Magic Crit Rate Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Empower +20% M. Atk +30% M. Atk +15% M. Atk Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Defense and Survivability
Skill Passive Active Chance Parameters
Magic Barrier +15% M. Def +20% M. Def +10% M. Def Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Shield +15% P. Def +20% P. Def +10% P. Def Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Reflect Damage 10% 15% 5% Active: Reuse 10 sec
Chance: 15 sec, trigger chance 80%
Blessed Body +1200 HP Reuse 10 sec
Blessed Soul +1200 MP Reuse 10 sec
Celestial Shield Invulnerability for 10 sec Cast 1 sec
Reuse 10 min
Battle Roar Restores 2500 HP Reuse 10 min
Healing, Cooldowns, and Support
Skill Effect Parameters
Refresh (Lv.3) Reduces skill cooldowns by 30% (except fixed cooldowns) Reuse 10 sec
Buff duration 10 min
Prayer Active: +30% Heal Power (Heal HP)
Passive: +20% Heal Power (Heal HP)
Heal Empower Active: +30% Heal Power (Heal HP)
Passive: +20% Heal Power (Heal HP)
Heal Restores HP Cast 2 sec
Reuse 20 sec
Success chance 5%
Ritual Special Life Stone effect Cast 2 sec
Reuse 20 sec
Success chance 5%
Offensive LS Skills (Magic Damage / Vamp / Mana Burn)
Skill Effect Parameters
Stone / Prominence / Solar Flare / Aura Flare / Shadow Flare / Hydro Blast / Hurricane Power: 110 After using any of these LS skills, the target receives a debuff for 3 seconds.
While the debuff is active, you cannot use LS skills on the same target again.
Mass skills (AoE versions) Power: 55
Vampiric Touch Active LS skill Reuse 2 sec
Mana Burn Active LS skill Reuse 7 sec
Control and Debuffs
Skill Cast Cooldown Chance Debuff Duration
Paralyze 1 sec 30 sec 20% 10 sec
Doom 30 sec 20% 10 sec
Silence 30 sec 20% 10 sec
Bleed 30 sec 20% 20 sec
Medusa 30 sec 20% 15 sec
Sleep 30 sec 20% 15 sec
Hold 30 sec 20% 10 sec
Slow 30 sec 30% 25 sec
Fear 30 sec 20% 10 sec
Stun 15 sec 60% 5 sec
Winter 30 sec 50% 15 sec
Poison 30 sec 20% 20 sec
Duel Weakness 15 sec 50% 25 sec
Teleports and Utility
Skill Effect Parameters
Trick Active LS skill Reuse 5 sec
Guidance Active LS skill Reuse 10 sec
Agility Active LS skill Reuse 10 sec
Focus Active LS skill Reuse 10 sec
Party Recall Teleports the entire party Cast 1 sec
Reuse 10 min
Recall Teleports the character Cast 1 sec
Reuse 10 min
Resurrection Resurrects a target Cast 1 sec
Reuse 20 sec
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Broken Epic Jewelry
Broken Epic — a weakened version of original epic jewelry with the ability to upgrade it step by step.
All effects are calculated as a percentage of the original epic jewelry.
Level Efficiency Description
Broken Epic — Level 1 25% of the original epic The starting level of Broken Epic.
Can be obtained for FA and Adena.
Available as a reward from daily tasks (task points).
Can drop from the Gift Calendar.
Broken Epic — Level 2 35% of the original epic An improved version of Broken Epic.
Crafted via synthesis:
2 × Broken Epic Level 1 + FA + Adena.
Broken Epic — Level 3 50% of the original epic The maximum level of Broken Epic.
Crafted via synthesis:
2 × Broken Epic Level 2 + FA + Adena.
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Broken Epic fully follows the mechanics of original epic jewelry, but with reduced efficiency.
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The final effect values automatically scale depending on the Broken Epic level.
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Broken Epic does not replace original epic jewelry — it serves as an alternative for gradual character progression.
Broken Epic is available for the following epic jewelry:
Queen AntCoreOrfenZakenBaiumFrintezzaAntharasValakas
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Exchanges and Shop
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You can exchange Draconic Bow for Shining Bow for 100 FA. The weapon must be in your inventory and without SA. Enchant level is preserved.
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A-Grade recipes are sold in the shop for FA.
Revenge System
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If you get killed, you can create a revenge contract directly through the interface.
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The contract remains active for 24 hours from the moment your character dies.
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You choose the target from the list of players who participated in the kill.
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Other players can accept the contract and receive a reward for completing it successfully.
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The system encourages PvP activity and makes every kill meaningful.
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Server Stages
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The server progresses through simple and clear stages.
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We do not introduce level restrictions, do not close locations, and do not remove A/S weapons from raid boss drops.
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Progression is based on two things: the Mammon assortment and the gradual opening of temporary zones.
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Mammons are active from Friday 18:00 until Monday 18:00, after which they disappear. The first Mammon appearance will be on July 3.
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Catacombs and Necropolises are always open.
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Epic bosses will start respawning from Monday (June 29) and will then appear strictly according to their own respawn timers.
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Broken jewelry will be updated every stage after epic bosses are killed. It can be obtained by exchanging jewelry: B-grade on Stage 1, A-grade on Stage 2, S-grade on Stage 3, with an additional payment in Festival Adena and Adena.
Stage 1 — Start (June 26)
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The starting stage. Maximum equipment grade — B-grade.
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Mammons are unavailable until Friday, July 3.
Parameter Value
Start date June 26
Maximum grade B-grade
Mammons Unavailable (until July 3)
Temporary zone opens Gustavs Manor (Solo / Party)
Stage 2 — Mammons (A-grade Craft) (July 3)
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Mammons become available with an assortment for A-grade crafting.
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Restriction: Gemstone S and Crystal S are unavailable for purchase.
Parameter Value
Start date July 3
Mammons Available — assortment for A-grade crafting
Restriction: Gemstone S and Crystal Scannot be purchased
Temporary zone opens Valakas Temple (Party)
Stage 3 — Mammons without Restrictions (July 10)
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Mammons receive their standard assortment without restrictions.
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A new temporary zone opens for solo and party farming.
Parameter Value
Start date July 10
Mammons Standard assortment without restrictions
Temporary zone opens Draconid Fortress (Solo / Party)
Stage 4 — New Party Content (July 17)
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A new story-driven party location opens — Elemental Temple.
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The location is based on the boss portal mechanic: to open portals, players must kill monsters.
Parameter Value
Start date July 17
Temporary zone opens Elemental Temple (Party)
Feature Boss portals open after monsters are killed
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Career
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First Class Transfer: Free.
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Second Class Transfer: Free.
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Third Class Transfer: 10kk Adena via NPC or the full quest.
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Sub-Class: Kill Shilen’s Messenger Cabrio and talk to the chest.
Requirement: deal at least 1 damage to the boss with a character level 75+.
Reward: Sub-Class Coupon. Activate the coupon and choose your desired sub-class.
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Maximum number of Sub-Classes: 5.
New Sub-Classes: Overlord and Warsmith.
Elves can take Dark Elf classes as Sub-Classes, and vice versa.
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Noblesse: Full quest.
Raid Boss: Flame of Splendor Barakiel (Level 75).
Important: you must land the finishing blow on your sub-class.
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Noblesse Shards: if you are within 2000 range of the boss at the moment of the kill, you will receive a shard.
Collect 15 shards and exchange them at the Class Manager for Noblesse status.
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Cabrio (Level 75): respawn — 6 hours + 30 minutes random variation.
Flame of Splendor Barakiel (Level 75): respawn — 6 hours + 30 minutes random variation.
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Clans
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The clan is created instantly at Level 5.
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Clan Levels 6 | 7 | 8standard.
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Maximum number of clan members: 100.
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Academy: up to 40 members (counted separately).
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Alliances: you can add up to 3 clans.
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Quick Clan Search is available: without application and with application.
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Quick Academy Search is available: both for academies and academy members, with auto-reward.
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Clan Unity
A passive clan bonus for all clan members. The bonus level depends on the number of players who are online in the clan.
Level Requirement Bonuses
Clan Unity Lv.1 10 online EXP/SP +1%, PvE Attack/Defense +1%
Clan Unity Lv.2 20 online EXP/SP +2%, CP +2%, PvE Attack/Defense +2%
Clan Unity Lv.3 30 online EXP/SP +5%, CP +3%, drop/adena/spoil +2%, PvE Attack/Defense +4%
Clan Unity Lv.4 40 online EXP/SP +7%, CP +5%, drop/adena/spoil +3%, PvE Attack/Defense +5%
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Clan Will
A clan skill that boosts character progression. Available in 3 levels.
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Learned using an egg (available in the shop for FA).
Level Bonus
Clan Will Lv.1 EXP/SP +3%
Clan Will Lv.2 EXP/SP +6%
Clan Will Lv.3 EXP/SP +9%
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Academy
While a character is in the Academy, a special buff is applied. After completing the Academy, the player receives rewards.
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Blessing of the Academy:
Speed +5, PvE Attack/Defense +5%, Atk/Cast Speed +5%, EXP/SP +5%, Adena +3%.
More details about Academy rewards
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Academy Circlet
EXP loss on death -50%, EXP/SP +5%. Available for characters from level 40 to 75.
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Academy Box with Runes
Rune Exp/SP +20% (Lv. 1–75) — 1 hour
Rune Drop/Adena/Spoil +10% (Lv. 1–75) — 1 hour

Cannot be traded / dropped / sold. Can be stored in the warehouse.
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Bosses
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Static respawn schedule for epic raid bosses by day. At server start, all epic bosses are dead.
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All epic bosses will start appearing from Monday.
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Restore Epic Boss — 10% is enabled. Does not work in Celestial.
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You can view all respawn information in-game using the .epic command.
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Drop priority is based on the amount of HP dealt. Drop pickup penalty — 1 minute.
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Drop priority is given to the party that creates the command channel.
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PvP zones are enabled in epic raid boss locations.
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All epic bosses have been raised to level 80.
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Boss respawn times are listed in [GMT +3].
Epic Boss Level Respawn Time Activity Notes
Queen Ant 80 Monday, Friday — 21:30 - -
Core 80 Monday, Wednesday — 20:00 - Reflect damage in the Core zone has been reduced
Orfen 80 Tuesday, Thursday — 20:00 - -
Zaken 80 Tuesday, Thursday — 23:15 - Doors open at 23:00 for 5 minutes.
Frintezza - Monday — 22:30 - 23:00 120 min Min. channel: 2 parties of 2 players
Baium - Friday — 22:30 - 23:00 120 min 2 hours to kill. 5 minutes to enter after respawn.
Antharas - Saturday (alternating with Valakas) — 22:30 - 23:00 120 min -
Valakas - Saturday (alternating with Antharas) — 22:30 - 23:00 120 min -

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Raid Bosses
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Cabrio — respawn 6 hours + 30 minutes random.
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Flame of Splendor Barakiel — respawn 6 hours + 30 minutes random.
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Varka / Ketra alliance bosses — respawn 10 hours + 2 hours random.
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Raid bosses in solo locations / party locations: respawn after the dungeon is completed.
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Other raid bosses — respawn 12 hours + 12 hours.

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Festival Adena and Rewards
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Festival Adena can be obtained from raid bosses 76+ and through events.
Reward Amount Chance Note
Blessed Scroll: Enchant Weapon (S) 1 10% RB 76+
Blessed Scroll: Enchant Armor (S) 1–2 15% RB 76+
Blessed Scroll: Enchant Weapon (A) 1–2 15% RB 76+
Blessed Scroll: Enchant Armor (A) 1–2 20% RB 76+
Book of Giants 1 30% RB 76+
Top-Grade Life Stone (Lv.76) 1–3 50% RB 76+
High-Grade Life Stone (Lv.76) 1–3 50% RB 76+
Festival Adena 1–5 100% RB 76+

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Festival Adena has been added to all epic bosses.
Epic Boss Festival Adena
Queen Ant5 – 15
Core5 – 15
Orfen5 – 15
Zaken20 – 30
Baium20 – 40
Antharas30 – 50
Valakas30 – 50
Frintezza30 – 50
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Olympiad
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Olympiad period: 1 week.
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Battles take place every Saturday and Sunday, from 18:00 to 24:00 [GMT+3].
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20 minutes before the Olympiad ends, point calculation begins, so battles end at approximately 23:40.
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The Olympiad is available without Noblesse status.
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The first Olympiad starts on July 3 (1 week after the server launch).
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Maximum equipment enchant level in the Olympiad — +6.
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Class-based battles are disabled; non-class battles start when there are at least 5 players in the queue.
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Hero status is granted: from Sunday to Monday at 00:05.
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Standard Interlude arenas have been removed and replaced with updated combat arenas.
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Blessed Spiritshots have the characteristics of regular Spiritshots.
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Olympiad arena doors are always open.
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Full restoration occurs 50 seconds before the battle starts.
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Buffer Manager is available before the battle starts.
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For both victory and defeat in battles, players receive Gate Pass.
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A unique Gate Pass shop with relevant rewards has been added.
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Exchanging Olympiad points for Gate Pass is available only with more than 50 PTS.
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Class Balance
Hawkeye/Sagittarius

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Burst Shot

Change: Fixed reuse time - 7 seconds.

Warrior/Gladiator/Duelist

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Sonic Barrier

Change: Fixed skill reuse time - 10 minutes.

Duelist Spirit

Change: Skill duration - 5 minutes.

War Cry

Change: Skill duration - 5 minutes.

Sonic Buster

Change: Skill can now be used without /target

Warrior/Warlord/Dreadnought

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Shock Stomp

Change: Duration - 5 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shock Blast

Change: Duration - 5 seconds.

Thunder Storm

Change: Duration - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

TreasureHunter/Adventurer

Lethal Strike Chance (all daggers)

Backstab, Deadly Blow, Critical Blow, Lethal Blow, Lethal Shot, Blinding Blow - lethal strike chance in PvP and PvE now differs.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Bluff

Change: Duration - 5 seconds.

Paladin/PhoenixKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

DarkAvenger/HellKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Necromancer/Soultaker

Gehenna

Change: Requires 2 Spell Force charges. Fixed skill reuse time - 30 minutes.

Silence

Change: Duration - 15 seconds.

Curse of Abyss

Change: Duration - 60 seconds.

Curse of Doom

Change: Duration - 15 seconds. Base chance modified.

Anchor

Change: Duration - 10 seconds.

Mass Fear

Change: Success chance increased. Duration - 5 seconds.

Mass Slow

Change: Success chance increased. Duration - 30 seconds.

Mass Mage Bane

Change: Success chance reduced.

Mass Warrior Bane

Change: Success chance reduced.

Curse Disease

Change: Duration increased to 60 seconds.

Day of Doom

Change: When affected by the debuff, you cannot apply positive buffs to yourself. Requires 1 Spell Force charge. Duration - 30 seconds.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Sorcerer/Archmage

Inferno

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Bishop/Cardinal

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Celestial Shield

Change: Fixed skill reuse time - 10 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Purification Field

Change: Fixed skill reuse time - 15 minutes.

Miracle

Change: Fixed skill reuse time - 10 minutes.

Restore Life

Change: Restores 15/20/25/30% HP. On raid bosses, recovery is reduced to 10%. It is forbidden to use Restore Life on raid and epic bosses under the effect of Celestial Shield.

Warlock/Arcana Lord

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Prophet/Hierophant

Aura of Blessing

Added skill: When used, allows buffing the entire party.

Spell Turning

Change: Fixed skill reuse time - 15 seconds.

World of Fear

Change: Fixed skill reuse time - 15 seconds.

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

SilverRanger/MoonlightSentinel

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Rapid Fire

Change: Using the skill no longer reduces bow attack range.

Burst Shot

Change: Fixed skill reuse time - 5 seconds.

Plainswalker/WindRider

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

TempleKnight/EvaTemplar

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Swordsinger/SwordMuse

Bladedancer

Bladedancer skills added for learning. Forbidden to use in Olympiad.

Song of Silence

Change: Duration - 30 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Spellsinger/Mystic Muse

Blizzard

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Elven Elder/Evas Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Elemental Summoner/ElementalMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

PhantomRanger/GhostSentinel

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shillien Elder/Shillien Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Phantom Summoner/SpectralMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Spellhowler/Storm Screamer

Silence

Change: Duration - 15 seconds.

Demon Wind

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Cyclone

Change: Skill Power increased. Requires 1 Spell Force charge. Fixed skill reuse time - 30 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

AbyssWalker/GhostHunter

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

ShillienKnight/ShillienTemplar

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Lightning Strike

Change: Fixed skill reuse time - 15 seconds. Duration - 7 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Bladedancer/SpectralDancer

Swordsinger

Swordsinger skills added for learning. Forbidden to use in Olympiad.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Ork Monk/Tyrant/GrandKhavatari

Soul Breaker

Change: Duration - 5 seconds, base chance modified.

Stunning Fist

Change: Duration - 5 seconds, base chance modified.

Punch of Doom

Change: Duration - 5 seconds, base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Force Barrier

Change: Fixed skill reuse time - 10 minutes.

Ork Raider/Destroyer/Titan

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Zealot

Change: When using the skill, the number of polearm targets = 6.

Guts

Change: When using the skill, the number of polearm targets = 6.

Frenzy

Change: When using the skill, the number of polearm targets = 6.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Orc Shaman/Overlord/Dominator

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Seal of Silence

Change: Duration - 30 seconds.

Seal of Suspension

Change: Duration - 90 seconds.

Seal of Slow

Change: Duration - 30 seconds.

Seal of Scourge

Change: Duration - 30 seconds.

Seal of Disease

Change: Duration - 90 seconds.

Flames of Invincibility

Change: When using any skill, Flames of Invincibility is removed. Skill cast time - 3 seconds.

Orc Mage/Warcryer/Doomcryer

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Dwarven Fighter/BountyHunter/FortuneSeeker

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Warsmith / Maestro

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

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Enchant
Physical / Magical Weapons
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1135%40%
+1230%35%
+1325%30%
+1420%25%
+1515%20%
+1615%20%
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Armor
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Jewelry
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Flauron Cloak
Enchant Enchant Chance
+1100%
+2100%
+3100%
+480%
+570%
+660%
+750%
+840%
+930%
+1020%
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Seven Signs.
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Catacomb registration has been removed.
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Catacombs and Necropolises are always open.
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Stone exchange is available at the "Priest of Dawn".
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Mammons spawn period: Friday 18:00 - Monday 18:00 [GMT +3].
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The first Mammons appear 1 week after the server launch.
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Stone exchange period: Friday 18:00 - Monday 18:00 [GMT +3].
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PvP Events
The server features an advanced PvP event system with fair rules, fixed rewards, and a unified buff set for all participants.
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All events use a single buff set for all characters.
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After a character dies, buffs are automatically re-applied.
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Kill rewards are granted during the event.
Team vs Team (TvT)
FormatTeam vs Team
Level60+
Max players200
Winner reward 5 Festival Adena + 200 CP Potions
Kill reward 10 CP Potions per kill
Reward requirement Rewards are granted starting from 3 kills
Time (GMT+3) 10:00 / 15:00 / 18:00 / 22:00 / 03:00
Capture the Flag (CTF)
FormatCapture the Flag
Level60+
Max players200
Winner reward 5 Festival Adena + 200 CP Potions
Kill reward 10 CP Potions per kill
Reward requirement Rewards are granted starting from 3 kills
Time (GMT+3) 06:00 / 10:00 / 13:00 / 19:00 / 21:00
Death Match
Place Reward
110 Festival Adena + 1000 CP Potions
27 Festival Adena + 700 CP Potions
35 Festival Adena + 500 CP Potions
43 Festival Adena + 300 CP Potions
52 Festival Adena + 200 CP Potions
Kill bonus 10 CP Potions per kill
Time (GMT+3) 11:00 / 14:00 / 23:00 / 02:00
Last Hero
Level76+
Start After the first Heroes
Reward 20 Festival Adena + Hero status for 12 hours
Kill bonus 10 CP Potions per kill
Time (GMT+3) 05:00 / 17:00
The server features a large number of PvP events. In addition to those described above, we regularly add new event formats and make decisions together with the players on which event to launch in any given situation.
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Castle Sieges
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The first castle sieges will begin 2 weeks after the server launch.
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Schedule: every Saturday from 20:00 to 22:00.
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Giran / Goddard: siege once every 2 weeks (approximate cycle — 2 weeks).
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Aden / Rune: siege once every 2 weeks (approximate cycle — 4 weeks).
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Castle ownership reward: additional bonuses for members of the owning clan (+1 STR / +1 INT / +1 MEN, +2% CP / HP / MP).
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Post-siege reward: castle owners receive 50 Coin of Luck and 100 FA in the Clan Warehouse.
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Forts: fort sieges will not be available at the first launch.
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Server Currencies
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Festival Adena — Added as a reward for event participation | Drops from monsters in MOS, Ketra, Varka with a 3% chance | Drops from Raid Bosses and Epic Bosses | Added to drops in Instanced Zones
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Coin of Luck - Can be purchased on the website and also won in events.
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Adena - The server’s base currency. There is no limit to the amount you can carry in your inventory.